smARTWORX screenshots

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smARTWORX helpscreen.

All possible commands are listed on this helpscreen. It can be accessed by pressing '?' or hitting the RETURN-key to prompt for a command and then typing in 'HELP'. The lower 10 commands are all typed in this way. The rest are 'single-key' commands.


smARTWORX solder side printed-circuit-board view.

This is what you see while working on the solder (or component) side of a circuit. The current layer is identified in the lower-left of the screen. Just at the right of 'SOL' is space for info about the object on which the cursor 'rests' (currently in the right-top of the screen: it's the little box just above the layout.) If you would be on top of a round pad it could mention 'R75' for example.

The two sets of coordinates are the relative coordinates, followed by the absolute coordinates (measured in inches). The first set is relative to whatever you want (you can 'reset' them everywhere), the other set always referres to the lower-left corner of the workspace.

Note that the layout used for the screenshots is a part of the IOCOMPV3 layout also listed on this website. The shown part corresponds to the lower-left part of the IOCOMPV3 photo...


smARTWORX silkscreen view of printed-circuit-board.

On every layer you can use text. Note that the text system used in smARTWORX is not compatible with the PC version: smARTWORK. The reason is that on the ATARI the characters are 1/4-th of the size of those used on the PC. This way you can place values at almost every component while this is not possible on the PC: there simply isn't enough room there.


smARTWORX: BLOCK selected for manipulation.

Block manipulation consists of saving, clearing, copying or moving the contents. Clearing can be done on all or a single layer. A safety precaution is built-in which prevents you from exiting the editor while a block is active. Chances are that the last save-operation you did was on the block only, so you might lose the rest of your layout if you quit now...

If a block is active, the relative coordinates always correspond to the size of the block. So by defining the first corner of a block, the relative coordinates are reset.


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(Page last updated on January 20, 2001)